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Graphic Design, Graphic Arts Production, Digital Communications

CTEGrades 09, 10, 11, 12, VocationalTrainingCSP ID: 8B778BE816B74A7596D6FEB940C48B99Standards: 101

Standards

Showing 101 of 101 standards.

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ANALYZE THE MEDIA INDUSTRY, ITS BUSINESS PRACTICES, AND ITS ROLE IN THE ECONOMY

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INVESTIGATE INTELLECTUAL PROPERTY LAW AND RIGHTS MANAGEMENT

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DEMONSTRATE VERBAL AND NONVERBAL COMMUNICATION SKILLS REQUIRED BY THE MEDIA INDUSTRY

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DEMONSTRATE WRITTEN COMMUNICATION SKILLS REQUIRED BY THE MEDIA INDUSTRY

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UTILIZE COMPUTER APPLICATIONS TO MANAGE MEDIA

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APPLY KNOWLEDGE OF DATA CAPTURE AND MANIPULATION

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ENGAGE IN PRE-PRODUCTION/PLANNING PHASE OF PRODUCT CREATION IN GRAPHIC/WEB DESIGN

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IMPLEMENT PLAN(S) FOR ACQUIRING OR CREATING A PRODUCT IN ACCORDANCE WITH PRODUCTION PHASE TASKS IN GRAPHIC/WEB DESIGN

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PERFORM TASKS IN POST-PRODUCTION PHASE OF PRODUCT REFINEMENT IN GRAPHIC/WEB DESIGN

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DELIVER/DISTRIBUTE PRODUCT(S) USING VARIOUS MEDIA IN ACCORDANCE WITH CONSUMER EXPECTATIONS IN GRAPHIC/WEB DESIGN

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MONITOR QUALITY ASSURANCE OF PRODUCT CREATION CONCURRENT WITH ALL PHASES OF PRODUCTION IN GRAPHIC/WEB DESIGN

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PRESENT PRODUCT(S) TO SELECTED AUDIENCE(S) USING MEDIA IN GRAPHIC/WEB DESIGN

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Research the role of the media industry and its impact on society and the economy

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Investigate the history and evolution of media and emerging technology

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Identify factors that contribute to the success of media businesses and freelance/contract providers

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Examine the impact of social media on the media industry

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Identify key factors to be considered in launching a media business

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Examine how the relationship among marketing, sales, and production affects profitability

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Describe how production processes and cycles affect media businesses

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Determine costing projections for various media objectives and/or functions

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Describe how diversity (cultural, ethnic, multigenerational) and ethics affect the selection of projects and programs

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Describe how ethics, hype, and content influence media products

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Identify industry safety standards

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Describe multiple distribution platforms that are in compliance with the American Disability Act

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Identify current legal issues in media professions

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Explain plagiarism and its effects in business

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Define the establishment of a copyright

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Discuss rights and implications of copyright law

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Examine intellectual property law and its ramifications

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Explain the establishment of a trade name and trademark

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Explain fair use in relation to legal and regulatory considerations

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Use industry terminology appropriately in the work environment

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Use effective communication techniques to obtain accurate information from sources, audiences, and clients

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Practice verbal and nonverbal communication skills with people of diverse cultures, generations, and situations

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Practice active listening skills appropriate to the medium/media

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Use professional etiquette for web-, email-, and social-media-based communications

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Conduct formal and informal research to collect information

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Verify the accuracy of information

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Verify the authority of sources

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Identify the purpose, content, and audience for communications

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Select the appropriate medium/media for distribution of communications

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Format communications for the purpose, audience, and medium/media

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Use editing skills when reviewing communications

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Use proofing skills and check the spelling when reviewing communications

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Use appropriate electronic publishing software and output devices

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Apply essential commands and knowledge of computer operating systems

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Apply computer file management techniques

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Use the Internet for file transfer

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Select the format for digital delivery

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Use and care for equipment and related accessories

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Describe the functionality of the internet, intranet, and extranet in the media environment

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Explain methods of protecting a computer against computer threats

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Identify software that supports data capture for media devices (i.e., digital camera, video input device, graphics tablet, graphics expansion boards)

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Select appropriate resolutions for data capture

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Capture and transfer still image, audio, and moving image content

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Archive and manage data for media applications

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Determine the difference between art and design

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Identify the basic principles of Graphic Design (balance, emphasis, movement, unity, contrast, and simplicity)

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Identify the basic elements of Graphic Design (line, shape, pattern, space, size, form, and color)

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Identify basic typography categories (serif, sans serif, script, display), their basic structure, and how and when to use them

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Describe additive and subtractive colors, hue, tint, value, and shade

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Describe the importance of color selection in connection with target audience, including the color wheel, color schemes, and the psychology of color

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Differentiate between the color gamuts (RGB, CMYK, Spot Color, grayscale and hex color, and explain how they relate to the web and printing industries)

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Demonstrate an understanding of the differences between vector and raster images

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Use the creative process, including research, and brainstorming

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Present a workflow outline for a project from start to finish

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Work in a team to plan a larger project

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Identify the target audience for a project

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Differentiate the type, use, and care of digital cameras and accessories, including basic lighting equipment

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Understand file size and ppi formats (i.e., BMP, TIFF, JPEG, RAW) and the selection of the appropriate camera format for a given situation and end usage requirements

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Plan and prepare an outdoor and an indoor photo shoot according to a client's needs, including setting up the necessary equipment

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Understand and compare the different common printing processes (offset, digital, web, screen printing, flexography, gravure and thermography, their market segments and the advantages/disadvantages of each)

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Explore paper options for a job, including analyzing parent sizes, environmental concerns, grades and classes, and reading a paper swatch

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Understand usability and design criteria for use on web and mobile devices, including navigation, sizing, and format

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Define the kinds of industry standard software and what they should be used for: photo manipulation, drawing, and page layout

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Use the creative process, including developing multiple design ideas to determine the best solution for a product

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Apply knowledge of design principles, elements, typography, and color relationships to projects

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Produce single and multi-color projects

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Create vector illustrations using layers, shape, line, and typography

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Enhance and edit raster images using layers, transparencies, masking, selection tools, editing tools, color correction, filters, and special effects of industry standard photo manipulation software

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Create single and multi-page products using industry standard layout software and/or online, according to specifications

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Demonstrate type specifics, alignment, and appropriate use of margins, columns, grids bleeds, and styles

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Execute an outdoor and an indoor photo shoot according to a client's needs, including setting up the necessary equipment

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Work in a team to produce a larger project

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Post content to an active website

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Use the creative process, including editing/revising a product to meet a client's needs

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Compare color reproduction on the monitor and a printed substrate

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Evaluate a product for target audience and end use

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Work in a team to edit/revise a larger project

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Use the creative process, including publishing a product

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Understand various file formats and list the advantages/disadvantages of each

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Define preflighting and its purpose

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Package a file for printing

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Explore binding and finishing options, to include imposition

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Optimize and post a finished product to an active website

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Critique a project throughout every phase of production for accuracy, end-usage, and audience

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Review a project workflow after completion and determine areas of improvement

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Discuss the importance of "dress for success"

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Demonstrate proper etiquette for introductions

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Identify and discuss different kinds of portfolios, and the organization of elements included

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Utilize presentation skills to present a solution to a project, demonstrating an understanding of the relationship between content, color, typography, images, and layout

Framework metadata

Source document
Arizona Dept of Education - Career and Technical Education
License
CC BY 4.0 US