Standard set
Introduction to Sports & Entertainment Marketing (8.478) (2021)
Standards
Showing 93 of 93 standards.
Course
Course
Introduction to Sports & Entertainment Marketing (8.478)
MKT-ISEM-1
Content Standard
Demonstrate employability skills required by business and industry.
MKT-ISEM-2
Content Standard
Interpret marketing concepts as they apply to sports and entertainment marketing.
MKT-ISEM-3
Content Standard
Apply concepts of marketing-information management to sports and entertainment marketing.
MKT-ISEM-4
Content Standard
Differentiate between the elements of promotion: sales promotion, advertising, personal selling, public relations, and publicity.
MKT-ISEM-5
Content Standard
Interpret branding concepts as they apply to sports and entertainment marketing.
MKT-ISEM-6
Content Standard
Apply concepts and processes associated with successful financial planning in sports and entertainment marketing.
MKT-ISEM-7
Content Standard
Analyze product/service marketing as it relates to sports and entertainment marketing.
MKT-ISEM-8
Content Standard
Differentiate between the components of the sports marketing industry.
MKT-ISEM-9
Content Standard
Analyze the field of marketing as it relates to the elements of the entertainment industry: television, radio, music, movie, theater, and fine arts.
MKT-ISEM-10
Content Standard
Interpret the elements of the selling process as they relate to sports and entertainment marketing.
MKT-ISEM-11
Content Standard
Interpret legal and ethical behaviors as they relate to the sports and entertainment marketing field.
MKT-ISEM-12
Content Standard
Incorporate communication and presentation skills into sports and entertainment activities.
MKT-ISEM-13
Content Standard
Arrange appropriate and efficient channels of distribution for sports and entertainment events.
MKT-ISEM-14
Content Standard
Investigate career choices in sports and entertainment marketing.
MKT-ISEM-15
Content Standard
Compose and create a sports and entertainment marketing plan.
MKT-ISEM-1.1
Element
Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities.
MKT-ISEM-1.2
Element
Demonstrate creativity by asking challenging questions and applying innovative procedures and methods.
MKT-ISEM-1.3
Element
Exhibit critical thinking and problem solving skills to locate, analyze and apply information in career planning and employment situations.
MKT-ISEM-1.4
Element
Model work readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity.
MKT-ISEM-1.5
Element
Apply the appropriate skill sets to be productive in a changing, technological, diverse workplace to be able to work independently and apply team work skills.
MKT-ISEM-1.6
Element
Present a professional image through appearance, behavior and language.
MKT-ISEM-2.1
Element
Define marketing, sports marketing, and entertainment marketing.
MKT-ISEM-2.2
Element
Explain the marketing functions as they relate to each area of sports and entertainment marketing.
MKT-ISEM-2.3
Element
Describe the "four p's" of sports and entertainment marketing.
MKT-ISEM-2.4
Element
Define marketing segmentation and its components.
MKT-ISEM-2.5
Element
Discuss actions employees can take to achieve the company's desired results.
MKT-ISEM-2.6
Element
Demonstrate connections between company actions and results (e.g. influencing consumer buying behavior, gaining market share, etc.).
MKT-ISEM-3.1
Element
Explain the role of the ethics in marketing-information management.
MKT-ISEM-3.2
Element
Describe the use of technology in the marketing information management functions.
MKT-ISEM-3.3
Element
Describe options businesses use to obtain marketing-research data (i.e. primary and secondary research).
MKT-ISEM-3.4
Element
Explain characteristics of effective data-collections instruments.
MKT-ISEM-3.5
Element
Explain techniques for processing marketing data.
MKT-ISEM-4.1
Element
Define each element of promotion.
MKT-ISEM-4.2
Element
Compare and contrast the elements.
MKT-ISEM-4.3
Element
List the advantages and disadvantages of each element of promotion.
MKT-ISEM-4.4
Element
Explain how the promotional elements affect economic growth.
MKT-ISEM-4.5
Element
Describe the use of technology in promotion, including streaming, connectivity to fans at events, interactive media, and social media.
MKT-ISEM-4.6
Element
Explain considerations used to evaluate whether to participate in trade shows/expositions.
MKT-ISEM-4.7
Element
Explain the importance of coordinating elements in advertisements.
MKT-ISEM-5.1
Element
Define the importance of branding in sports and entertainment marketing.
MKT-ISEM-5.2
Element
Define branding, co-branding, brand extensions, line extension, etc.
MKT-ISEM-5.3
Element
Explain the branding functions as they relate to each area in sports and entertainment marketing in regards to logos, slogans, trademarks, brand names, trade names, trade characters, and protecting all intellectual properties.
MKT-ISEM-6.1
Element
Explain the relationship between sports and entertainment marketing and impact on the economy.
MKT-ISEM-6.2
Element
Discuss the profit motive and describe economic utility as it applies to sports and entertainment marketing.
MKT-ISEM-6.3
Element
Discuss funding and revenue sources for sports and entertainment businesses (i.e.
MKT-ISEM-6.4
Element
Discuss pricing strategies used to increase sales in sports and entertainment marketing (i.e. personal appearances, contests, giveaways, etc.).
MKT-ISEM-6.5
Element
Describe the role of business ethics in pricing.
MKT-ISEM-6.6
Element
Explain the use of technology in the pricing function.
MKT-ISEM-7.1
Element
Describe the use of technology in the product/service management.
MKT-ISEM-7.2
Element
Explain the uses of grades and standards in marketing.
MKT-ISEM-7.3
Element
Discuss factors used by marketers to position products/services.
MKT-ISEM-7.4
Element
Describe factors used by businesses to position corporate brands (i.e. the importance of developing company branding including venue aesthetics, maintenance, and appeal).
MKT-ISEM-8.1
Element
Differentiate between professional sports and amateur sports.
MKT-ISEM-8.2
Element
Discuss international sports and activities.
MKT-ISEM-8.3
Element
Discuss the economic impact of global marketing as it applies to international sporting and entertainment events.
MKT-ISEM-8.4
Element
Explain management functions for college, amateur, and professional sports, and the impact sports has on an economy.
MKT-ISEM-8.5
Element
Explain the personal financial impact of participating in amateur and recreational sports.
MKT-ISEM-9.1
Element
Examine the history of each element above and its relationship to the economy.
MKT-ISEM-9.2
Element
Develop a timeline for each element above.
MKT-ISEM-9.3
Element
Examine the current economic impact of the industry on the local, national, and international markets.
MKT-ISEM-9.4
Element
Include changes and trends in technology.
MKT-ISEM-9.5
Element
Examine changes in marketing as it relates to green venues, technology, etc.
MKT-ISEM-10.1
Element
Identify various sales methodologies used in sports and entertainment marketing (i.e.
MKT-ISEM-10.2
Element
Explain strategies for attracting secondary sales (i.e. advance ticket sales and other strategies for getting highly sought tickets).
MKT-ISEM-10.3
Element
Explain the difference between ticket brokers and ticket scalpers.
MKT-ISEM-10.4
Element
Evaluate the impact of competition as it applies to a profitable event.
MKT-ISEM-10.5
Element
Explain sales activities used to generate profit at an event (i.e. merchandise, sponsorships, media guides, and advertisement space).
MKT-ISEM-10.6
Element
Identify the various methods of ticket processing (i.e. paperless tickets, season, suite, group, Qualitative Research (QRC), telephone orders, internet orders, will-call windows, complimentary tickets, etc.).
MKT-ISEM-10.7
Element
Explain the nature of sales forecasting.
MKT-ISEM-10.8
Element
Describe the use of technology in the selling function.
MKT-ISEM-11.1
Element
Define ethics.
MKT-ISEM-11.2
Element
Discuss the impact of unethical behavior.
MKT-ISEM-11.3
Element
Discuss the need for contracts.
MKT-ISEM-11.4
Element
Describe the importance of copyright laws.
MKT-ISEM-12.1
Element
Identify methods of appropriate communication for a sports/entertainment activity.
MKT-ISEM-12.2
Element
List the steps necessary to prepare multimedia presentations.
MKT-ISEM-12.3
Element
Demonstrate effective speaking skills.
MKT-ISEM-12.4
Element
List trade journals, periodicals, and online resources for professional development.
MKT-ISEM-12.5
Element
Describe methods of communication that may be used to conduct business with clients and vendors.
MKT-ISEM-13.1
Element
Explain the distribution systems for sports and entertainment marketing events.
MKT-ISEM-13.2
Element
Explain the distribution process as it applies to the various elements, such as television, radio, music, movie, theater, and fine arts.
MKT-ISEM-13.3
Element
Explain the concept of vertical integration in the sports and entertainment industry.
MKT-ISEM-13.4
Element
Describe ethical considerations in channel management.
MKT-ISEM-13.5
Element
Coordinate channel management with other marketing activities.
MKT-ISEM-14.1
Element
Analyze current trends in sports and entertainment marketing (i.e. street marketing, viral marketing, niche marketing, and grass roots and guerilla marketing).
MKT-ISEM-14.2
Element
Investigate careers in sports and entertainment marketing.
MKT-ISEM-14.3
Element
Discuss the skills and preparation needed for a chosen career in sports and entertainment marketing.
MKT-ISEM-14.4
Element
Create and execute a career presentation.
MKT-ISEM-15.1
Element
Determine the components of a sports or entertainment marketing plan.
MKT-ISEM-15.2
Element
Explain the role of promotion in a sports or entertainment marketing plan.
MKT-ISEM-15.3
Element
Explain the role of sponsorship in a sports or entertainment marketing plan.
MKT-ISEM-15.4
Element
Develop and present a complete sports or entertainment marketing plan.
Framework metadata
- Source document
- Georgia Standards of Excellence CTEA Hospitality and Tourism (2021)
- Normalized subject
- Career Education