analyse how the media and popular culture portray gender-based violence and aggression (e.g., in video games, popular music and music videos, television shows, sports), and assess the possible impact of these portrayals
Standard detail
C3.2
Specific Expectation
Depth 2Parent ID: BB69F12CAC7646FDAD567DE4CDEFE262Standard set: Grade 11 - Social Sciences and Humanities (2013)
Original statement
Quick facts
- Statement code
- C3.2
- List ID
- C3.2
- Standard ID
- 08959614A7024493B6E567ED17D37683
- ASN identifier
- S2690934
- Subject
- [Archived] Ontario Standards
- Grades
- 11
- Ancestor IDs
- BB69F12CAC7646FDAD567DE4CDEFE262020506F909904A0895DDA8D41D43CF3A
- Source document
- The Ontario Curriculum, Grades 9 to 12: Social Sciences and Humanities (2013)
- License
- CC BY 3.0 US