Checkfu

Standard detail

Depth 2Parent ID: 427DB295876846A6B18D0FD353D682A4Standard set: Level 1A: Grades K-2 (Ages 5-7)

Original statement

Computing technologies have changed the way people live and work. Students describe the positive and negative impacts of these changes. For example, as a class, students could create a timeline that includes advancements in computing technologies. Each student could then choose an advancement from the timeline and make a graphic organizer noting how people's lives were different before and after its introduction into society. Student responses could include: In the past, if students wanted to read about a topic, they needed access to a library to find a book about it. Today, students can view and read information on the Internet about a topic or they can download e-books about it directly to a device. Such information may be available in more than one language and could be read to a student, allowing for great accessibility. (HSS.K.6.3) Alternatively, students could retell or dramatize stories, myths, and fairy tales from two distinct time periods before and after a particular computing technology had been introduced. For example, the setting of one story could take place before smartphones had been invented, while a second setting could take place with smartphones in use by characters in the story. Students could note the positive and negative aspects of smartphones on the daily lives of the characters in the story. (VAPA Theatre Arts K.3.1, K.3.2, 1.2.2, 2.3.2) (CA CCSS for ELA/Literacy RL.K.2, RL.K.9, RL.1., RL.1.9, RL.2.2, RL.2.9)

Quick facts

Statement code
Standard ID
0E78A804A2F342C6B2D88782A9C73CB3
Subject
Computer Science
Grades
K, 01, 02
Ancestor IDs
427DB295876846A6B18D0FD353D682A4
FD0E2D99822E419D9C497AF725B625AF