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Standard detail

Depth 2Parent ID: 67255FFD5B8E4D6C855FAE1903E5BEA0Standard set: Level 1A: Grades K-2 (Ages 5-7)

Original statement

Information in the real world can be represented in computer programs. Students model the digital storage of data by transforming real-world information into symbolic representations that include text, numbers, and images. For example, after identifying symbols on a map and explaining what they represent in the real world, students could create their own symbols and corresponding legend to represent items on a map of their classroom (HSS.K.4.3, 1.2.3, 2.2.2) Alternatively, students could invent symbols to represent beat and/or pitch. Students could then modify symbols within the notation and explain how the musical phrase changes. (VAPA Music K.1.1, 1.1.1, 2.1.1, 2.2.2)

Quick facts

Statement code
Standard ID
6CA6B35743A8488CA106BBF00C37BB86
Subject
Computer Science
Grades
K, 01, 02
Ancestor IDs
67255FFD5B8E4D6C855FAE1903E5BEA0
7E58CC1941BE4660A7A02154E41746DB
· Level 1A: Grades K-2 (Ages 5-7) · Unity Concord International School · Checkfu