A model may be a programmed simulation of events or a representation of how various data is related. In order to refine a model, students need to consider which data points are relevant, how data points relate to each other, and if the data is accurate. For example, students may make a prediction about how far a ball will travel based on a table of data related to the height and angle of a track. The students could then test and refine their model by comparing predicted versus actual results and considering whether other factors are relevant (e.g., size and mass of the ball). Additionally, students could refine game mechanics based on test outcomes in order to make the game more balanced or fair.
Standard detail
Depth 2Parent ID: 0C4E5BFE19924300BD1E9E1E49B1AB4CStandard set: Level 2: Grades 6-8 (Ages 11-14)
Original statement
Quick facts
- Statement code
- Standard ID
- 91E742606F0642AF9501F49781F1D6E1
- Subject
- Computer Science
- Grades
- 06, 07, 08
- Ancestor IDs
- 0C4E5BFE19924300BD1E9E1E49B1AB4C7F4671010C1D4089996CCE2877EBC7CD
- Source document
- CSTA K-12 Computer Science Standards (Revised 2017)
- License
- CC BY 4.0 US