Crowdsourcing is gathering services, ideas, or content from a large group of people, especially from the online community. It can be done at the local level (e.g., classroom or school) or global level (e.g., age-appropriate online communities, like Scratch and Minecraft). For example, a group of students could combine animations to create a digital community mosaic. They could also solicit feedback from many people though use of online communities and electronic surveys.
Standard detail
Depth 2Parent ID: 69674A87B17347369F859B3874B075DAStandard set: Level 2: Grades 6-8 (Ages 11-14)
Original statement
Quick facts
- Statement code
- Standard ID
- D7153A40214E421BB28281783395501A
- Subject
- Computer Science
- Grades
- 06, 07, 08
- Ancestor IDs
- 69674A87B17347369F859B3874B075DA59E80C44AFF24FBABB4EA7E64E485A8B
- Source document
- CSTA K-12 Computer Science Standards (Revised 2017)
- License
- CC BY 4.0 US