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Standard set

Grade 2

Science (2016-)Grades 02CSP ID: 180878796A3C448D808F38BCCCFD26CF_D2772005_grade-02Standards: 35

Standards

Showing 35 of 35 standards.

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2.PS2

Disciplinary Core Idea

Depth 0

Motion and Stability: Forces and Interactions

2.PS3

Disciplinary Core Idea

Depth 0

Energy

2.PS4

Disciplinary Core Idea

Depth 0

Waves and Their Applications in Technologies for Information Transfer

2.LS1

Disciplinary Core Idea

Depth 0

From Molecules to Organisms: Structures and Processes

2.LS2

Disciplinary Core Idea

Depth 0

Ecosystems: Interactions, Energy, and Dynamics

2.LS3

Disciplinary Core Idea

Depth 0

Heredity: Inheritance and Variation of Traits

2.ESS1

Disciplinary Core Idea

Depth 0

Earth's Place in the Universe

2.ESS2

Disciplinary Core Idea

Depth 0

Earth's Systems

2.ETS1

Disciplinary Core Idea

Depth 0

Engineering Design

2.ETS2

Disciplinary Core Idea

Depth 0

Links Among Engineering, Technology, Science, and Society

2.PS2.1

Standard

Depth 1

Analyze the push or the pull that occurs when objects collide or are connected.

2.PS2.2

Standard

Depth 1

Evaluate the effects of different strengths and directions of a push or a pull on the motion of an object.

2.PS2.3

Standard

Depth 1

Recognize the effect of multiple pushes and pulls on an object's movement or non-movement.

2.PS3.1

Standard

Depth 1

Demonstrate how a stronger push or pull makes things go faster and how faster speeds during a collision can cause a bigger change in the shape of the colliding objects.

2.PS3.2

Standard

Depth 1

Make observations and conduct experiments to provide evidence that friction produces heat and reduces or increases the motion of an object.

2.PS4.1

Standard

Depth 1

Plan and conduct investigations to demonstrate the cause and effect relationship between vibrating materials (tuning forks, water, bells) and sound.

2.PS4.2

Standard

Depth 1

Use tools and materials to design and build a device to understand that light and sound travel in waves and can send signals over a distance.

2.PS4.3

Standard

Depth 1

Observe and demonstrate that waves move in regular patterns of motion by disturbing the surface of shallow and deep water.

2.LS1.1

Standard

Depth 1

Use evidence and observations to explain that many animals use their body parts and senses in different ways to see, hear, grasp objects, protect themselves, move from place to place, and seek, find, and take in food, water, and air.

2.LS1.2

Standard

Depth 1

Obtain and communicate information to classify animals (vertebrates-mammals, birds, amphibians, reptiles, fish, invertebrates-insects) based on their physical characteristics.

2.LS1.3

Standard

Depth 1

Use simple graphical representations to show that species have unique and diverse life cycles.

2.LS2.1

Standard

Depth 1

Develop and use models to compare how animals depend on their surroundings and other living things to meet their needs in the places they live.

2.LS2.2

Standard

Depth 1

Predict what happens to animals when the environment changes (temperature, cutting down trees, wildfires, pollution, salinity, drought, land preservation).

2.LS3.1

Standard

Depth 1

Use evidence to explain that living things have physical traits inherited from parents and that variations of these traits exist in groups of similar organisms.

2.ESS1.1

Standard

Depth 1

Recognize that some of Earth's natural processes are cyclical, while others have a beginning and an end. Some events happen quickly, while others occur slowly over time.

2.ESS2.1

Standard

Depth 1

Compare the effectiveness of multiple solutions designed to slow or prevent wind or water from changing the shape of the land.

2.ESS2.2

Standard

Depth 1

Observe and analyze how blowing wind and flowing water can move Earth materials (soil, rocks) from one place to another, changing the shape of a landform and affecting the habitats of living things.

2.ESS2.3

Standard

Depth 1

Compare simple maps of different land areas to observe the shapes and kinds of land (rock, soil, sand) and water (river, stream, lake, pond).

2.ESS2.4

Standard

Depth 1

Use information obtained from reliable sources to explain that water is found in the ocean, rivers, streams, lakes, and ponds, and may be solid or liquid.

2.ETS1.1

Standard

Depth 1

Define a simple problem that can be solved through the development of a new or improved object or tool by asking questions, making observations, and gather accurate information about a situation people want to change.

2.ETS1.2

Standard

Depth 1

Develop a simple sketch, drawing, or physical model that communicates solutions to others.

2.ETS1.3

Standard

Depth 1

Recognize that to solve a problem, one may need to break the problem into parts, address each part, and then bring the parts back together

2.ETS1.4

Standard

Depth 1

Compare and contrast solutions to a design problem by using evidence to point out strengths and weaknesses of the design.

2.ETS2.1

Standard

Depth 1

Use appropriate tools to make observations, record data, and refine design ideas.

2.ETS2.2

Standard

Depth 1

Predict and explain how human life and the natural world would be different without current technologies.

Framework metadata

Source document
Tennessee Academic Standards: Science (Grade 2) (2016)
License
CC BY 3.0 US
Normalized subject
Science