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Standard set

Interactive Multimedia Design: Grades 11, 12

CTE (2010-2020)Grades 11, 12CSP ID: 180878796A3C448D808F38BCCCFD26CF_D2590900_grades-11-12Standards: 66

Standards

Showing 66 of 66 standards.

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1.0

Standard

Depth 0

The student will develop and apply concepts related to human relations, safety, career development, communications, and leadership skills for a global workplace.

2.0

Standard

Depth 0

The student will demonstrate a comprehension of the terminology materials, technologies, media, components and their working relationship utilized within the industry.

3.0

Standard

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The student will research and apply knowledge of copyright within the industry.

4.0

Standard

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The student will research and apply typography, layout/design, and composition concepts and guidelines for preparation of a multimedia project.

5.0

Standard

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The student will organize information and communicate ideas by visualizing space configurations and movements.

6.0

Standard

Depth 0

The student will relate and apply artistic knowledge, skills, and techniques to the production of various projects.

7.0

Standard

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The student will communicate ideas and information using a multimedia presentation to target audiences for a variety of purposes.

8.0

Standard

Depth 0

The student will evaluate the purposes, functions, and features used in preparing digital communication.

9.0

Standard

Depth 0

The student will collaborate with peers, experts, and others to develop a finished interactive multimedia project.

1.1

Learning Expectation

Depth 1

Demonstrate sensitivity to personal, societal, corporate, and governmental responsibility to community and global issues.

1.2

Learning Expectation

Depth 1

Demonstrate the interpersonal, teamwork, and leadership skills needed to function in diverse business settings, including the global marketplace.

1.3

Learning Expectation

Depth 1

Communicate effectively as writers, listeners, and speakers in diverse social and business settings.

1.4

Learning Expectation

Depth 1

Apply the critical-thinking and soft skills needed to function in students' multiple roles as citizens, consumers, workers, managers, business owners, and directors of their own futures.

1.5

Learning Expectation

Depth 1

Analyze and follow policies for managing legal and ethical issues in organizations and in a technology-based society.

1.6

Learning Expectation

Depth 1

Investigate the life-long learning skills that foster flexible career paths and confidence in adapting to a workplace that demands constant retooling.

1.7

Learning Expectation

Depth 1

Assess personal skills, abilities, aptitudes, and personal strengths and weaknesses as they relate to career exploration and apply knowledge gained from individual assessment to research and develop an individual career plan.

1.8

Learning Expectation

Depth 1

Examine the goals and principles of a professional organization.

1.9

Learning Expectation

Depth 1

Investigates online and office safety procedures and passes a written safety examination with 100% accuracy.

1.10

Learning Expectation

Depth 1

Demonstrates parliamentary procedure through office staff/chapter organizational meetings.

1.11

Learning Expectation

Depth 1

Apply appropriate typography concepts to industry documents.

2.1

Learning Expectation

Depth 1

Define and use interactive multimedia presentation terminology.

2.2

Learning Expectation

Depth 1

Examine components, use, and evaluation of a portfolio.

2.3

Learning Expectation

Depth 1

Describe the basic components of an interactive multimedia presentation and their working relationships.

2.4

Learning Expectation

Depth 1

Analyze audio and video media.

2.5

Learning Expectation

Depth 1

Describe examples of digital media such as: <ol type="a"><li>graphics</li><li>digital photography</li><li>video</li><li>sound</li><li>music</li><li>animation</li><li>motion</li></ol>

2.6

Learning Expectation

Depth 1

Recognize the various types of formats that can be found in a project.

3.1

Learning Expectation

Depth 1

Apply copyright laws and their applications to text, visual art, design, music, and photography.

3.2

Learning Expectation

Depth 1

Prepares copyrighted text in a document that may be permissibly reproduced with attribution.

4.1

Learning Expectation

Depth 1

Analyze and synthesize composition processes in the production of various projects.

4.2

Learning Expectation

Depth 1

Analyze and apply principles of typography in the production of various projects.

4.3

Learning Expectation

Depth 1

Illustrate how to apply typographical commands to text.

4.4

Learning Expectation

Depth 1

Evaluate the effectiveness of typography in publications.

4.5

Learning Expectation

Depth 1

Contrast and compare, using the following criteria, the typography from at least two print sources: <ol type="a"><li>composition techniques</li><li>different type styles</li><li>different types of justification</li></ol>

4.6

Learning Expectation

Depth 1

Analyze and apply concepts of layout/design principles using various print sources: <ol type="a"><li>special affects techniques</li><li>thumbnail sketches</li><li>guides, rulers, scales, menus, pallets</li><li>text alignment, elements positioning, rules of page design for printed text</li><li>margins, gutters, tabs, letter spacing, tracking, leading, and headings</li><li>columnar grid setup</li><li>style formulation</li><li>master page construction</li><li>spot color and process color to text and graphics</li><li>continuity and form in publications</li></ol>

4.7

Learning Expectation

Depth 1

Illustrate gradations in shapes and blend colors.

4.8

Learning Expectation

Depth 1

Illustrate methods of importing and exporting original text and graphics.

4.9

Learning Expectation

Depth 1

Draw and edit objects through incorporating fills, borders, graphic boxes, illustrations, images, tables, charts, shapes and lines.

4.10

Learning Expectation

Depth 1

Proofread and edit projects for format, mechanics, and clarity.

5.1

Learning Expectation

Depth 1

Demonstrate design and layouts using storyboard techniques.

5.2

Learning Expectation

Depth 1

Create simple illustrations.

5.3

Learning Expectation

Depth 1

Demonstrate development of layouts applying elements of line, shape, texture, and value to create form and space.

5.4

Learning Expectation

Depth 1

Demonstrate the ability to use computer software to identify, create, and manipulate surfaces, scale, rotation, zoom, shading, and layout.

5.5

Learning Expectation

Depth 1

Identify elements styles of animation, art, sketching, and drawing to enhance and express information and communicate ideas.

5.6

Learning Expectation

Depth 1

Demonstrate the ability to operate camera, import digital media, and manipulate the media.

6.1

Learning Expectation

Depth 1

Analyze a variety of different media resources.

6.2

Learning Expectation

Depth 1

Develop continuity and form in multimedia.

6.3

Learning Expectation

Depth 1

Connect the various techniques utilized in software applications, such as photo editing, music sampling, graphic animation, etc.

7.1

Learning Expectation

Depth 1

Demonstrate the ability to communicate information to a target audience for a specific purpose in print, art, and/or speech.

7.2

Learning Expectation

Depth 1

Apply concepts of persuasive communication skills to target audiences using various media.

7.3

Learning Expectation

Depth 1

Compare and contrast the power of digital communication with a traditional communication presentation.

8.1

Learning Expectation

Depth 1

Compose, organize, and edit a presentation incorporating text, imaging, audio, video, and graphic software.

8.2

Learning Expectation

Depth 1

Investigate various products that can be designed and published using multimedia software.

8.3

Learning Expectation

Depth 1

Compose, organize, and edit information using keyboard, scanner, Internet, audio input device, and a digital camera.

9.1

Learning Expectation

Depth 1

Define team roles.

9.2

Learning Expectation

Depth 1

Define team norms.

9.3

Learning Expectation

Depth 1

Identify the components of an interactive multimedia project.

9.4

Learning Expectation

Depth 1

Select a project topic.

9.5

Learning Expectation

Depth 1

Design a map or storyboard for the topic/project.

9.6

Learning Expectation

Depth 1

Create or acquire the necessary graphics, digital photography or video.

9.7

Learning Expectation

Depth 1

Develop or acquire sound and/or music.

9.8

Learning Expectation

Depth 1

Create an animation.

9.9

Learning Expectation

Depth 1

Locate or create content.

9.10

Learning Expectation

Depth 1

Develop a project.

9.11

Learning Expectation

Depth 1

Present the finished product to an audience.

9.12

Learning Expectation

Depth 1

Assess the finished product and evaluate team process.

9.13

Learning Expectation

Depth 1

Incorporate the use of copyright laws, including use of attribution.

Framework metadata

Source document
Interactive Multimedia Design (2010)
License
CC BY 3.0 US
Normalized subject
Technology